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Entries in summary (3)

Saturday
Feb162019

Summary of Project Soul Talk Event from Evo Japan

A Project Soul Talk Event took place during Evo Japan and the dev team behind Soul Calibur 6 took the opportunity to sit down and chat with the community directly. There were no streams for the discussion but we have reports and photos from the event detailing everything that got mentioned. Topics included were changes coming to the online and matchmaking, QOL improvements, further game content drops and several other stuff. A summary in the form of a numbered list comes courtesy of Burnout6010 on the SC6 Steam forums.

Talk Event Summary from Steam Forums ≫ https://steamcommunity.com/app/544750/discussions/0/3658515990049455556/

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Friday
Dec282018

Summary of Upcoming Balances Changes in Soul Calibur 6 Ver 1.11 from Dengeki Broadcast

Soul Calibur 6 is expected to get more balance changes in the upcoming Version 1.11 patch so the dev team recently took the time to break down some of the things to expect in a live stream with Dengeki Online. You see the game's producer, director and battle system director go through every character and detail some of the things to either, fix or correct, in relation to the character designs. The team also describes their development philosophies for SC6 which is interesting to know if you're curious as to what their reasoning for some of the changes is. There's also a brief comment of the next DLC pack in the Season Pass which happens to be a Customization Pack featuring over 100 pieces and some new BGM to use in Soul Calibur 6. The stream is archived on YouTube but it's in Japanese so you have Arika_ex over on Reddit to thank for taking the time to translate and summarize all the main bits covered in the stream.

YouTube archive ≫ https://www.youtube.com/watch?v=l4uCY8DqHZ0

Arika_ex's summary on Reddit ≫ https://www.reddit.com/r/SoulCalibur/comments/a9zylu/project_soul_livestream_dec26th_summary_the_devs/

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Monday
Oct062014

Summary of Harada's Chat Session at The Location Test

UPDATE: I've edited the line regarding the Tekken 7 budget in light of it actually being incorrect. My apologies everyone, if anyone else spots any other incorrect translation please feel free to post them and I will quickly update it.

If you were waching the Namco Sugamo stream, you may remember seeing Katsuhiro Harada discussing with the stream a lot of details on Tekken 7 and it's developments. There's a lot of interesting bits of information mentioned within his short chat session that I feel is worth knowing about so I had it translated below. The summary comes from Kirito on Zexi but it has been spread to 2ch and the fighting game blog Chigesoku which I am sourcing for the summary.

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