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Entries in geese howard (10)

Friday
Dec012017

Tekken Bot Prime Updated to Work with Geese Howard Update

Tekken Bot Prime, the PC companion program made by roguelike2d that displays frame data in real time as you play Tekken 7 has recently been updated to work with the latest 1.09 patch aka the Geese Howard release. Credits to the program updating goes to PRoosta for finding the correct values and making the adjustments to the code to make it work. Since this update of the Tekken Bot Prime is a fork from the original author's work, there's no guarantee that the data shown will be 100% correct or that the program will completely work so do take note. Here's the download link to the last Tekken Bot Prime:

Tekken Bot Prime (Ver. 1.09) Download Link ≫ https://github.com/roguelike2d/TekkenBot/files/1520269/TekkenBotPrime.zip

Thursday
Nov302017

Day 1 of Geese Howard's Release; What's Working and What's Not

The Goose is loose everyone. The new character has just arrived and the flow of streams, notes, combo clips and more are pouring in. While it is Day 1, there's already hours of live content to dig into if you're looking at how people are finding the new guest character. I'll start by posting some of the more brief and interesting clips out there and should you be interested in watching more of Geese, you can watch the Day 1 Geese Howard streams from the community. The Tekken Bot frame data display for the PC has stopped working as of this patch unfortunately but here are some frame data documents floating around to use as a resource in the meantime. Enjoy.

Frame Data Doc (Shining Face) ≫ https://docs.google.com/spreadsheets/d/1epa86eWDiM1-LHR4-l9Pj6_RbvdsZDBboULTTLn-g5A/edit#gid=0

Frame Data Doc #2 (Kodee) ≫ https://drive.google.com/file/d/1LEDo-O9MQRIhtG4v3R2iuMSR24gsnRqj/view

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Wednesday
Nov292017

Tekken 7 - DLC Character Geese Howard Launch Trailer

Geese Howard launches tomorrow on November 30th worldwide for Tekken 7 on PS4, XB1 & Steam. The DLC guest character from the Fatal Fury series will be added into the game as well as his stage 'Howard Estate' for people that have either the Deluxe edition of Tekken 7 or Season Pass. He can also be customized with the base set of generic items but he has two exclusive costumes of the Phoenix Kimono and Retro Style young Geese suit that you can equip on him during battle. Geese Howard can also be used within the Ultimate Tekken Bowling mode that was released as DLC Pack #1. Check out and get familiar with the new character in his launch trailer.

Bandai Namco Europe ≫ https://www.youtube.com/channel/UCETrNUjuH4EoRdZNFx9EI-A

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Tuesday
Nov282017

Tekken 7 Version 1.09 Adds DLC Character Geese Howard & Rematch Feature in Player Matches

Turn on your PS4s if you're reading this, a new update has just gone live. Update Version 1.09 for Tekken 7 rolls out the red carpet for the 1st DLC guest character Geese Howard to the game. The update also includes a really well requested QOL improvement of rematches in the Player Match mode as well as a 'A New Challenger' sound that plays when you find an opponent in the online waiting room. For those of you with the Tekken 7 Deluxe Edition or the Season Pass, Geese Howard will be available to play in the game once his character DLC unlock is available on the online store. Full PS4 Patch notes come courtesy of DigiDragneel on Reddit. Read it in full below.

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Sunday
Nov122017

Geese Howard, Instant Rematch in Player Matches & Input Lag Updates Coming Soon

UPDATE: Stream archive with timestamp added.

Amidst all the hubbub of the newly announced Noctis guest character, it's important to bring forward that during the announcement stream, both Harada and Murray made comments towards upcoming updates for Tekken 7. We did not get an exact date for the release of Geese Howard however he is currently undergoing examinations from 1st parties so expect him to drop on console and Steam real soon once they have been completed. Instant Rematching in Player Lobbies was the next topic with them saying that they're planning on implementing this in an upcoming future update to the game, so they do hear you on that. Last but not least was the Input Lag currently in the game. They remarked that they're currently working with Epic to make changes to help reduce the input lag. No word on how long that will take since it is a big undertaking on their end however they hope to have it out 'within the year.' Those were the other news presented from the stream and I'll have up the archive from the Twitch stream after the finals are over.

TWT Grand Finals Tekken Twitch Stream ≫ http://www.twitch.tv/tekken

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