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Monday
Aug052019

SoulCalibur VI v1.50 patch notes

The last character in SoulCalibur VI's first Season Pass is finally here, Cassandra joins the game in the latest Version 1.50 update to the game. The update is already live on several platforms with the full details of the contents available on the SC6 Steam community page. Looks like they finally added a way to continually rematch an opponent in casual/lobbies, as well as several other much appreciated QOL improvements. If you own the Season Pass, you can start playing with the new DLC character as soon as the character unlock is available from your region's online store.

SOULCALIBUR VI - Version 1.50 https://steamcommunity.com/games/544750/announcements/detail/1620652271435393570

 

▌SoulCalibur 6 - Version 1.50
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Cassandra the Warring Maiden joins her sister on the Stage of History today on Steam!
Unlock her with the SOULCALIBUR VI Season Pass or get her as a standalone DLC.

Along with Cassandra, we’ve released patch 1.50, which includes the following content:

  • Story
    Temple stage with the evening in the background is added.
    Note: This stage is limited to Cassandra's story.

  • Training
    - Cursor remembers previous selection when selecting Combat Lessons.

    - Soul Charge remains after reset position in Training Mode. Positioning and Soul Charge will be reset by pressing left stick (L3) + L1 + R1 at the same time.

    - Action adjustments: If CPU is crouching when shifting "Action1" to "Action2", make him stand up first and then do action 2. At the end of "Action1" after selecting "Play Command Record" as "Action2", have been changed.
    Note: When action setting system in Training Mode (including Play Command Record) is being used, action speed would be as fast as possible.

    - Change the default display to "Return to Previous Mode" when return from Rank match.
    Note: Change selection to "Return to Previous Mode" at result screen after Rank match battle.

  • Network
    - Soul charge remains after reset position.
    Note: Added consecutive battle in Casual match.

    - Added ON/OFF option for opponent's creation character in Rank match and Casual match. When it's "OFF", opponent's costume will be displayed as default.

  • Creation
    - Names for custom-created characters can now be input in Japanese (2 byte letters)

    - Color selection of extra parts "Butterfly Antennas" is added.

  • Casual match
    - Able to see host player's license when room searching in Casual match.

    - Added sound effect when matching in Arcade mode or Training mode.

  • Character selection
    - Cursor remembers the previous position for each players when selecting creation character.

    - Cursor remembers the previous position when selecting character's weapon.

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