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Saturday
Dec302017

Early 2017 in Twitch Clips - Aris Plays Tekken 7

It's been a big year for Tekken 7 and it is almost coming to a close soon so enjoy this Twitch clip compilation video n0pants put up to properly send-off 2017. Happy new years everyone, we'll hopefully see you back for whatever else is to come for the Tekken (and Soul Calibur!) series in the next year!

Twitch.tv ≫ https://www.twitch.tv/avoidingthepuddle

YouTube ≫ https://www.youtube.com/user/AvoidingthePuddle

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Friday
Dec222017

Soul Calibur 6 - Sophitia Character Introduction Video

Get familiar with Sophitia in Soul Calibur 6 in this new showcase/breakdown/introduction like video with the game's producer Motohiro Okubo providing developer insights. She appears younger this time around so Okubo-san hopes you find her fun to play and look forward to how she appears within the story. You can find the Sophitia character video up on Bandai Namco's official channels:

Bandai Namco Europe ≫ https://www.youtube.com/user/NamcoBandaiGamesEU

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Thursday
Dec212017

Tekken 7 PC - Offline Input Delay Removal Mod

The quest continues to find out how to save the frames and make Tekken 7 a more responsive game. This new PC mod for Tekken 7 targets the specific 1 frame of deliberate input lag added to all offline game modes. Found and released by WAZAAAAA & HardcoreSergi, their Reduce Offline Input Delay Mod targets the games already specified level of input lag to reduce it further specifically. They were able to do this and test this through the recent finding of slowing down and speeding up the delay in the game, sort of like how you can emulate a laggy online match in the training mode. If you're interested to trying this out, you can find a download link and a longer explanation of this mod over on Tekken Zaibatsu:

Download Link ≫ http://www.mediafire.com/file/3tjwvbkjj8wbwjp/T7InputDelay%28ExtractMe%29.zip

Tekken Zaibatsu Thread ≫ http://www.tekkenzaibatsu.com/forums/showthread.php?s=&threadid=133103

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Tuesday
Dec192017

Tekken 7 Version 1.11 Update Fixes Juggling Bugs in the Forgotten Realm

Hope all you combo makers out there had your fun, the window to create unique buggy juggles in the Forgotten Realm stage are now being fixed in the Version 1.11 update to Tekken 7. This bug fix update is being rolled out now on Steam and PlayStation 4 but if it hasn't came out for you yet then the latest you can expect to get it is December 22 according to the Tekken Project twitter account. The bugs being fixed in this update are seemingly an unintended side effect of the recent input lag reduction patch where juggles performed on this stage in particular would reset the juggle 'knock back' after a floor break. Usually in juggles the scaling on a moves knockback on a mid-air opponent would increase to let the opponent 'fly' away eventually after too many hits which prevents potential infinite combos. As of Version 1.11, the bugs have now been stamped out. For those on PC, this update didn't break the Tekken Bot.

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Monday
Dec182017

Translated Soul Calibur 6 Gameplay Breakdown from MF Doom

The French Soul Calibur player MF Doom was one of the lucky few to participate in the recent Bandai Namco press event with a playable build of Soul Calibur 6 over there. With the embargo now over, he managed to upload some gameplay videos as well as detail some of his experiences and findings of the mechanics going on in Soul Calibur 6. MF Doom's Soul Calibur 6 notes comes from the Soul CaliburFR website so thanks to both MF Doom and Hayate for sharing the details with everyone.

Soul Calibur FR Source ≫ http://soulcalibur.fr/index.php?threads/flash-info-gameplay-compte-rendus-sc6-de-mf.14489/

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