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Wednesday
Sep252019

SoulCalibur VI producer Motohiro Okubo praises the community

The SoulCalibur VI producer had nothing but glowing praise to express towards the community in a recent interview with Dot Esports. Following the launch of the game back in October of last year, SoulCalibur VI has gone on to rekindle interest in the franchise after the long period that followed since the release of SoulCalibur V. With Season 1 of SoulCalibur VI wrapping up soon and the World Invitational event quickly approaching, Season 2 is set to begin soon and in the words of the producer, would not have even happened without the support from all of the players. When you look at the current generation of players alongside the active and communicative dev team behind SoulCalibur VI, the future for SoulCalibur at least for now, seems optimistic and bright. For further comments regarding the community and where SoulCalibur VI is currently heading, be sure to read the interview over on Dot Esports:

Motohiro Okubo on Dot Esports ≫ https://dotesports.com/fgc/news/soulcalibur-vi-producer-motohiro-okubo-interview

 

▌Interview Excerpt
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How much has the community support meant to you and the developers of this game? It’s the first game in just over six years, but the community seems to have latched on early and really stuck with it since release. How does that sort of early support make you feel?

Okubo: I think I can openly say that for us (developers), the community is everything to us. Without their support, we would not be able to do anything like this. If we focus just on Soulcalibur VI, it took a long time after releasing Soulcalibur V. And looking over the history of the franchise, sadly some people left the community, and that always happens.

...

What’s one message you would like to say to your community if this interview could reach all of your players?

Okubo: My gratitude to the community is very hard to say in English. I can’t express with my words how great the community is and how great the players are.

After we released the game, the game itself is up to each user. Of course we discuss and we design around this theory we had of how Soulcalibur VI would be, how we wanted it to be. I think every player knows what we wanted to implement into Soulcalibur VI and how they use the battle system has overcome our expectations. So all I have is a thank you for the community.

Read in full https://dotesports.com/fgc/news/soulcalibur-vi-producer-motohiro-okubo-interview

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