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« Notice Regarding Tekken 7 Matchmaking Issues | Main | Going Out of Bounds in Tekken 7 »
Sunday
Jun042017

PC Modders Find More Clues on Tekken 7's Next Guest Character & DLC Costumes

Earlier before, modders of the PC version of Tekken 7 found files relating to Tekken Bowl inside the game and this time we're back with some stuff to look through. Specifically the DLC costumes coming with the new game mode (Tekken Bowl) in DLC PACK 1. It looks like we're getting the Swimsuits, Idolmaster & School Uniform outfits for most of the roster this Summer. Alongside that, assets for the next Tekken 7 guest character (MRY) was found. There's not much to go on but what's there to go on is that the character seemingly has both a standing and air projectile move, can use EX meter and has a super. So by the sounds of things, the next guest character for Tekken 7 seems similar to the playstyle of Akuma and Eliza in the game. The guest character after the 1st is very far off so not much is there to look at for now. All these findings come courtesy of the modders over on the SFxT Modding forum, you can see their progress in modding over there in the Tekken 7 thread.

SFxT Modding Forum ≫ http://w11.zetaboards.com/SFxT_Mods/forum/6008429/

 

▌Tekken 7 DLC Data
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In short:

  • DLC Pack 1 slated for Summer 2017 seems to include Tekken Bowl, Swimsuit, Idolmaster & School Uniform outfits.
  • Akuma was labeled as 'MRX' in the code with the next two guest characters being labeled 'MRY' & 'MRZ.'
  • DLC Pack 2 (Fall 2017) MRY has assets for standing and aerial projectiles with EX meter usage. Already has a bunch of customization item attached to the character so seemingly further along in development.
  • DLC Pack 3 (Early next year) Guest Character is far off, not much is there to find.

<DLC Pack 1> (New Game Mode + 'Over 50 costumes')

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<DLC PACK 2> (1st DLC Guest Character)

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<DLC PACK 3> (2nd DLC Guest Character)

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<exclude path="..\..\Content\Character\Common\shader\MaterialInstance\skin\mrz\..." platform="any" />
<exclude path="..\..\Content\Character\Common\shader\Texture\skin\mrz\..." platform="any" />
<exclude path="..\..\Content\Effect\TK75\Character\mrz\..." platform="any" />
<exclude path="..\..\Content\Sound\Character\mrz\..." platform="any" />
<exclude path="..\..\Content\Character\CharacterBlueprints\BP_Character_MRZ.uasset" platform="any" />

---

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